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@theinfamousj
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For what it is worth, I’m middle aged and in my youth we played Mario Brothers and, later, Super Mario Brothers on televisions. But then we went outside and played a neighborhood game we made up called Koopa, loosely based around the Mario Brother’s lore. We spent far more time outside and interacting with one another than inside in front of a screen. I don’t think our outdoor play was worse for it being based on a screen-delivered universe than if we’d made up a game based on a book-delivered universe.

I don’t think screens, themselves, are the problem. I think forcing children to be solo-, inside-cats is the problem. And screens are often times a tool of that force. By the time children are of a certain age, they start to prefer what they know, which is why parents will say that their children don’t want to go outside and play with whomever. For whatever reason, parents around me are entirely too obsessively worried about dangers to allow their children to have chance encounters and a good, directionless wander. When kids play only with playdates they have to be driven to but don’t know their neighboring children, we have a problem. A big problem. Because it means spontaneous door-knocking “Can Johnny come out and play” play cannot occur. So of course they’ll pick a screen over acknowledging their loneliness.

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